I created my own version of the classic game, Frogger, which I called Jogger, for my game programming
class at Columbia Basin Community College. The requirements of the project were as follows:
- Sprites: need to have sprites that move around the screen and be controlled by the player in some way
- Playability: there needs to be some playability using physics and / or random number generation
- GDI+: the game needs to be made using GDI+ and C#
- Collision detection: the game will need to implement collision detection in some way
- Disk access: the player should be able to save and view a scores list or saved games
- Sound: there should be simple sound effects
- Complete: the game should be more or less complete and playable
Below are some screen shots of the game. If you would like a copy of the game, visit my GitHub repository.